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NPC Generator

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Advanced [show]


Jak Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Jak was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Jak Smoothhands, Male Halfling Expert 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kite Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. His yellow fur is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise copper. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Kite embodies much of what other species detest in the Tabaxis. Kite is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Kite was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Attractive, Family, Job, Adventurer. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Kite Thundercloud, Male Tabaxi Wizard 4
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 1 Minor magic item.


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red fur is smooth and relatively long. He has gleaming, smiling amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Artistic. Flaws: Emotional. Bonds: Adventurer, Rich, Family. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tricking Thunder, Male Tabaxi Rogue 12
Medium (6'0") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 51 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin, Auran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Uthemar Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Merchant job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Shy, Disease. Bonds: Attractive, Poor, Job. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Uthemar Xiloscient, Male Half-Elf Expert 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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