Hamil Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear violet tank tops with pastel pants. He keeps his long auburn hair kept up in a rat tail. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich eastern family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Rich. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Druidic, Ignan
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 7000 gp. Star rose quartz (50 gp). Aquamarine (1300 gp). Blue sapphire (1000 gp). Zircon (50 gp). Amber (130 gp). Blue quartz (7 gp). Carnelian (50 gp). Tiger eye turquoise (7 gp). Onyx (50 gp). Sard (50 gp). Black pearl (1300 gp). Lapis lazuli (7 gp). Jet (130 gp). Fiery yellow corundum (1000 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Haste, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a brown suit, black shirt, and white tie. His white hair is lengthy. His black eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Healer business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 4 years.
Motivation: Further expansion of business; and to be a bowyer again
Ideals: Disciplined, Joker. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Payton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.
Personality: This man loves dancing and to teach people dancing more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, John has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Flaws: Ugly, Disease. Bonds: Poor, In love. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: 130 pp. Fiery yellow corundum (1200 gp). Sard (50 gp). Star rose quartz (50 gp). Aquamarine (400 gp).
Gorbundus Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" western man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his warhammer. His silver crest has been sun bleached extensively. His eyes are gold and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He moved out north to avoid the crime he committed. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly. Bonds: Rich, Mentor, Criminal record. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 69 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
Possessions: 60 pp. Amber (40 gp). Rhodochrosite (5 gp). Jasper (20 gp). Coral (40 gp). Tourmaline (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
