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NPC Generator

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Advanced [show]


Enialis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large green jacket. With a patchy silver beard and wild silver hair. His blue eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and wants a kiss

Ideals: Optimist, Gifted. Bonds: Immigrant, Nature, Has a crush. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Enialis Selevarun, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Good lock. 1 Hourglass. 1 Hourglass.


Social Check DCs


Uthemar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is typically in his Cook uniform. His whole body is exceptionally muscular. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise blue.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Ruler again.

Flaws: Disease. Bonds: Job, Immigrant, Adventurer, Rich. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Uthemar Selevarun, Male Elf Warlock 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has white fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Tailor profession.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Grass, Male Tabaxi Rogue 8
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 18 (+4)16 (+3)
Skills Arcana +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 130 pp. Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item.


Social Check DCs


Richard Marston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Richard Marston, Male Human Druid 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 14
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Insight +2, Stealth +7
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Freshwater pearl (14 gp). Golden yellow topaz (1200 gp). Obsidian (14 gp). Hematite (14 gp). Red spinel (160 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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