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Advanced [show]


Flame Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" southern man, he likes to wear brown tank tops with white pants. He wears a deerstalker hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Athletic. Bonds: Rich, Criminal record, Adventurer, Has a crush. Occupation: Miner

Voice: German accent

Attributes [hide]

Flame Shoe, Male Tabaxi Fighter 12
Medium (6'1") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 85 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Jeweled gold crown (8000 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp).


Social Check DCs


Oblar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His golden hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Oblar studied abroad. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military, Immigrant. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Oblar Goodbarrel, Male Halfling Druid 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 16 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +7, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Auran, Aquan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. He wears his golden hair up. His eyes, though not visible through his cowl, are green.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Oskar hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oskar took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a crush on the local Shoemaker; and wants his loneliness to end

Flaws: Ugly, Racist, Fearful. Bonds: Enemies, Nature, Has a crush. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Oskar Helcral, Male Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)8 (-1) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 170 gp. Silver pearl (110 gp). Peridot (20 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Delebean Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light green in addition to tight pants. He wears a colorful flower in his black hair. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: Delebean was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Ideals: Gifted. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Delebean Gummen, Male Gnome Warlock 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Giant, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 30000 cp. 4 Tanglefoot bags. 3 Antitoxin. 2 Acid flasks. 1 Alchemist’s fire.


Social Check DCs

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