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NPC Generator

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Advanced [show]


Aramil Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His golden hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his dancing dream.

Motivation: Marry his brother to traveling adventurers; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Bonds: Rich, Religious, Family, Criminal record. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Aramil Musumeci, Male Half-Elf Rogue 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 20000 cp. Rhodochrosite (5 gp). Obsidian (5 gp). Deep green spinel (160 gp). Onyx (40 gp). 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Manfred Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his left hand. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of orcs

Ideals: Pacifist, Artistic. Flaws: Insane. Bonds: Poor, In love. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Manfred Iranapha, Male Half-Elf Warrior 10
Medium (5'8") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +7, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: White pearl (50 gp).


Social Check DCs


Balam Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black coat over a brown low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to cover his moderate length black hair. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: Balam was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Balam Severity, Male Tiefling Barbarian 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1400 gp. Alexandrite (1600 gp). Citrine (40 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in blue turtlenecks beneath a brown coat with blue slacks. He has no fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Animal Trainer profession.

History: He got into the Interpreter business at a young age. From there he went from mercenary job to mercenary job. He became a Interpreter soon after.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Ugly, Addict. Bonds: Adventurer, Job, Religious. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Windy In Woods, Male Tabaxi Commoner 13
Medium (5'5") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 42 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Deception +7, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: Azurite (10 gp). Rhodochrosite (10 gp). Aquamarine (1100 gp). Coral (130 gp). 1 Medium magic item.


Social Check DCs

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