Ribbles Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears black trousers with yellow and red striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears his white hair up. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.
History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Military, Slave. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 300 gp. Coral (70 gp). Deep blue spinel (1000 gp).
Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a yellow scarf. His long black fur is drawn into a two foot long braid. This yellow eyed southerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his father was called into army service. His childhood dream was to be a Laborer, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Bonds: Adventurer, Military, Job. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Greethen Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black crest. He dresses like a well dressed Mayor does. He has a hunchback. He has moderate length black crest. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Greethen is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and doesn't want to be a mayor and was forced into it by his family
Flaws: Ugly, Insomniac, Disease. Bonds: Job, Family. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Auran, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. Tourmaline (90 gp). Violet garnet (900 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Trey Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male usually wears his tan robe and has his glaive always slung over his shoulder. He is tall, broad shouldered and powerfully built. His long chestnut hair reaches down to his waist. He has gleaming, smiling hazel eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Bonds: Job, Adventurer, Religious, Nature, Family. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
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