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NPC Generator

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Advanced [show]


Fulbar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears rags and sports a simple walking cane. His golden hair is styled in orderly dreadlocks. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Fulbar was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Fulbar Underfoot, Male Halfling Cleric 8
Small (3'3") Halfling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1600 gp. Gold dragon comb with red garnet eye (1000 gp). A delicate silver chain set with a tourmaline (80 gp). Gold music box (2000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).


Social Check DCs


Harvest Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His red fur is long and unkept. His green eyes peer out from beneath his broad pastel hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: The child of a Banker, who enjoyed hunting, Harvest was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Harvest Of Wine, Male Tabaxi Commoner 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +7, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 120 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. His crest, while still mostly gold, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Donaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Philantrophist, Impeccable. Bonds: Rich, Immigrant, Adventurer. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Donaar Nemmonis, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 100 pp. Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).


Social Check DCs


Greethen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears a blue tunic with violet highlights, and long red pants that bunch up around his shoes. His left hand appears badly burned and disfigured. His rusty crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Family, Poor, Adventurer. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Greethen Daardendrian, Male Dragonborn Cleric 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs

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