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NPC Generator

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Seed

Advanced [show]


Ombul Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He keeps his blonde hair in a flapper bob. His eyes are likewise green.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Addict. Bonds: Job, Mentor, Rich, Enemies. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Ombul Swiftwhistle, Male Halfling Barbarian 4
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +1, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses like a well dressed Fortune-teller does. His skin is also unnaturally pale. His silver hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Crampernap is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Nature. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Crampernap Pingun, Male Gnome Druid 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple brown robe with green stripes complete with hood. He has a very tight haircut. He has gray eyes and a brown hat with a green feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and wants to raise his children well

Flaws: Antagonistic, Hedonist. Bonds: Nature, Family, Adventurer. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Ernest Koehlanna, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in a clean yellow cloak covering his clean studded leather. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his writing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Mentor, Criminal record. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Kipper Lingenhall, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs

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