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NPC Generator

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Lvl.
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Advanced [show]


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He tends to wear a grey poncho over his likewise colored trousers and shirt. His fur is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Bellfounder, Seven learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: To be a Actor again; and expand his business

Ideals: Artistic. Bonds: Family, Job, Adventurer. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Seven Plume, Male Tabaxi Fighter 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His skin is fair and his fingers are delicate and long. His black hair is singed and shortened. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Siannodel, Male Half-Elf Fighter 6
Medium (5'8") Half-Elf, True Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 30000 cp. Azurite (13 gp).


Social Check DCs


Wymar Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is cut short. His amber eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich eastern family. A freak accident while working with his Bather mother left him crippled. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Disease. Bonds: Rich, Military, Job. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Wymar Gentry, Male Half-Elf Barbarian 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)18 (+4) 11 (+0)17 (+3)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Fargas Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of the four houses of cards on his torso, and carries scimitars. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny sapphire earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Fisher business at a young age. He was an apprentice working in his mother's forge. He has worked as a Fisher like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Fargas Brightmoon, Male Halfling Ranger 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)18 (+4) 10 (+0)12 (+1)
Skills Investigation +7, Nature +7
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Draconic, Terran, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Star rose quartz (30 gp). Fire opal (700 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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