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NPC Generator

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Advanced [show]


Nadarr Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His bronze crest is thinning but still full. His eyes are likewise gold. His teeth are white and perfect.

Personality: Nadarr hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is skeptical of what others tell him and is slow to trust.

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has never given up on his music dream.

Motivation: He wants revenge against giants.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Nadarr Skaarzborroosh, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Tiger eye turquoise (11 gp). Red-brown spinel (80 gp).


Social Check DCs


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears yellow cloth garments or leather armor. His brown hair and beard is wavy and long. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Fargrim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is content

Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Mentor. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Fargrim Ironfist, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Himo Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, white shirt, and red tie. His skin is fair and his fingers are delicate and long. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Himo lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Himo Casilltenirra, Male Half-Elf Druid 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 900 sp.


Social Check DCs


Krimmon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Criminal record, Nature, Job. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Krimmon Appleblossom, Male Halfling Ranger 10
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 90 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 250 pp. 1 Minor magic item.


Social Check DCs

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