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NPC Generator

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Advanced [show]


Shadow Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a green suit. His gray fur is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: Shadow hails from a village terrorized by giants. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Joker, Philantrophist. Flaws: Racist. Bonds: Enemies. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Shadow Wing, Male Tabaxi Aristocrat 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +7, Deception +7
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 90 pp. Deep blue spinel (1400 gp). Black pearl (1400 gp).


Social Check DCs


Mormo Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet costume with the symbols of strength on his torso. His black hair is long and unkept. His black eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. Mormo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Depressed. Bonds: Criminal record, Military, Adventurer. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Mormo Hope, Male Tiefling Fighter 6
Medium (6'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 5000 sp. Brown-green garnet (140 gp). Malachite (5 gp). 1 Crowbar. 1 Hourglass. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Dean Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He carries a battered hammer and tarnished sword as well. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Dean's homeland. Dean decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Fighting, Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Dean Graham, Male Human Cleric 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. He has styled his gray fur well, parting it to the right. He has blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Windy grew up listening to his father's many stories. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Poor, In love, Has a crush, Adventurer. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Windy In Woods, Male Tabaxi Fighter 10
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 12 (+1)18 (+4)
Skills Athletics +4, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5

Possessions: 4000 sp. Embroidered and bejeweled glove (4000 gp). A small bag of saffron. (20 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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