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Elegant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy tan suit. His fur, while still mostly gray, has prominent grey streaks. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Elegant In the Wind, Male Tabaxi Wizard 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 13 (+1)19 (+4)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Red spinel (120 gp).


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Masseuse. He plays an instrument quite well.

History: He got into the Masseuse business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic, Persistence. Bonds: Attractive, Job, Criminal record. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Sapply Horcusporcus, Male Gnome Warlock 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Melech Haste, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear black tank tops with white pants. He is muscular with a powerful set of arms. His blue hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast forest. A gifted student he started as a Bellfounder, but he got bored and became a Spy. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Melech Haste, Male Tiefling Warlock 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)17 (+3) 19 (+4)18 (+4)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Abyssal, Celestial, Druidic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Uraim was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his brother; and many dire rats want him driven away

Flaws: Antagonistic, Insane. Bonds: Poor, Enemies, Attractive, Family. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Uraim Ungart, Male Dwarf Expert 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 200 sp. 1 Masterwork Light wooden shield.


Social Check DCs

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