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NPC Generator

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Advanced [show]


Windy On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His lavender fur is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Windy On the Water, Male Tabaxi Sorcerer 7
Medium (6'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His beige fur is singed and shortened. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Harvest was born in the south. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Extrovert, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Harvest Peak, Male Tabaxi Cleric 6
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Spy business at a young age. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Justice, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Duergath Goldfinder, Male Dwarf Monk 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)14 (+2) 14 (+2)13 (+1)
Skills Arcana +6, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp.


Social Check DCs


Naal Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Justice, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Naal Iathrana, Male Elf Wizard 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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