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NPC Generator

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Advanced [show]


Azzakh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has styled his green crest well, parting it to the left. His eyes are gold and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He wants nothing more than to rejoin the army.

Flaws: PTSD. Bonds: Attractive, Religious, Military, Rich. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Azzakh Yarjerit, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp.


Social Check DCs


Traubon Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a white coat over a violet low-cut shirt, and a broad hat upon his head, and sports empty pouches on his belt. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: A skeptical and narcissistic man, Traubon's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist, Persistence. Bonds: Nature, Rich. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Traubon Brawnanvil, Male Dwarf Barbarian 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 109 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Athletics +6, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears a colorful flower in his silver hair. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Cockaby Nackle, Male Gnome Adept 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Violet garnet (600 gp). Onyx (70 gp). Freshwater pearl (6 gp). 1 Spyglass.


Social Check DCs


Five Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tattered old clothes. He has wavy brown fur. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Five Prim Posies, Male Tabaxi Wizard 7
Medium (5'3") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: Smoky quartz (30 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs

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