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NPC Generator

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Advanced [show]


Rimple Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his grey robe and has his mace always slung over his shoulder. He is bald on top and has large brown tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rimple grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rimple. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Rimple Leffery, Male Gnome Rogue 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Trym Rylan, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. He has done his best to style his golden hair to look like a famous performer. His eyes are hazel and catlike.

Personality: He dislikes all the random violence that takes place in the north. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has passion for adventuring and risk; and doesn't want to be a courier and was forced into it by his family

Ideals: Pacifist, Extrovert. Bonds: Family, Nature, Adventurer. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Trym Rylan, Male Human Rogue 7
Medium (5'8") Human, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Medicine +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mamnen Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His black hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Courier like his mother before him.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Flaws: Selfish, Mundane. Bonds: Job, Rich, Attractive. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Mamnen Despair, Male Tiefling Commoner 3
Medium (6'9") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 18 (+4)16 (+3)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Solomon Clapham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Farmer, who enjoyed hunting, Solomon was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Solomon Clapham, Male Human Cleric 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. Silver pearl (50 gp). 3 Smokesticks.


Social Check DCs

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