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NPC Generator

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Advanced [show]


Gomory Nash, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a black poncho over his likewise colored trousers and shirt, and is pretty ugly. He has no hair. This hazel eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has achieved small success as a Hunter.

Motivation: To prove his worth to the world; and expand his business

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Military, Job. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Gomory Nash, Male Human Druid 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


River In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. He keeps his long lavender fur kept up in a rat tail. His copper unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: River lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Assassin

Voice: Raspy

Attributes [hide]

River In the Storm, Male Tabaxi Expert 6
Medium (6'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 8000 sp. Rock crystal (80 gp). Black star sapphire (700 gp). Chalcedony (80 gp).


Social Check DCs


Melech Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has wavy blue hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a wizard, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his poetry dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Melech Grief, Male Tiefling Expert 13
Medium (5'7") Tiefling, Lawful Good (CR 13)
Armor Class 11
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)19 (+4) 14 (+2)16 (+3)
Skills Athletics +7, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Abyssal, Undercommon, Ignan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +6

Possessions: 4000 gp. Tourmaline (40 gp). Coral (40 gp). Amber (40 gp). Aquamarine (1500 gp). Fiery yellow corundum (1200 gp). Lapis lazuli (10 gp). Deep blue spinel (1500 gp). Azurite (10 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Soveliss reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He is greedy; and to clean up the streets

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Military, Rich, Guardian. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Soveliss Hildenman, Male Half-Elf Fighter 10
Medium (5'6") Half-Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 90 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)13 (+1) 16 (+3)9 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1000 gp. Red-brown spinel (40 gp). Carnelian (80 gp). Golden pearl (40 gp). Amethyst (40 gp). Zircon (80 gp). Malachite (7 gp).


Social Check DCs

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