Dûsh Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and pastel robe with the hood down. His black hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Dûsh embodies much of what other species detest in the Half-Orcs. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered dancing. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Rich. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. Lapis lazuli (7 gp). Tourmaline (150 gp). Onyx (20 gp). Red-brown spinel (150 gp).
Peter Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a tight fitting yellow shirt and pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. His black hair is lengthy. He has several tiny topaz earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Peter studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Artistic, Gifted. Flaws: Antagonistic, Depressed. Bonds: Rich. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 sp. Deep green spinel (120 gp). Bloodstone (80 gp). Lapis lazuli (16 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This eastern man typically wears violet cloth garments or leather armor. His clothes are grease stained in places. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.
Personality: He dislikes all the random violence that takes place in the east. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 72 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +7
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Solomon Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. His black hair has been sun bleached extensively. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption.
Flaws: Ugly, Shy, Insane, Antagonistic. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. Coral (100 gp). Jade (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!

