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NPC Generator

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Advanced [show]


Borun Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in brown turtlenecks beneath a red coat with black slacks. He has a long blonde beard with little hanging trinkets. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Borun was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Disciplined. Flaws: Ugly, Addict, Forgetful. Bonds: Family. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Borun Fatrabbit, Male Halfling Adept 10
Small (3'4") Halfling, Chaotic Good (CR 10)
Armor Class 14
Hit Points 57 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 13000 sp. A miniature golden chest with tiny emeralds lining the top (100 gp). Fire opal pendant on a fine gold chain (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold music box (3000 gp).


Social Check DCs


Aura Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His long black fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. His druidic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: Seeks redemption; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant, Mentor. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Aura Wing, Male Tabaxi Druid 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 340 gp. 1 Darkwood Shield.


Social Check DCs


John Dudley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His white hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Painter job and began his own company from there.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Entrepeneur. Flaws: Disease, Lazy, Racist. Bonds: Job. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

John Dudley, Male Human Sorcerer 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)18 (+4) 15 (+2)18 (+4)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Gnoll, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 26000 sp. Citrine (40 gp). Blue sapphire (900 gp). Aquamarine (800 gp). Rose (40 gp). Chalcedony (40 gp). Black opal (900 gp). Black star sapphire (900 gp). Obsidian (12 gp). Lapis lazuli (12 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. Tim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Tim was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Tim Nash, Male Human Rogue 11
Medium (5'0") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1500 gp. Fiery yellow corundum (1100 gp). Aquamarine (1200 gp). Onyx (80 gp). Malachite (10 gp). Obsidian (10 gp). Deep green spinel (90 gp). Rose (80 gp). Obsidian (10 gp). Black pearl (1200 gp). Blue quartz (10 gp).


Social Check DCs

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