Snagog Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and very short. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
Possessions: 800 gp.
Merihim Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has dark red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Merihim's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Moss agate (4 gp).
Naill Othronus, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Naill and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Everburning torch.
Bucklal Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is long and blonde with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. This hazel eyed easterner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: To be a Engraver again.
Ideals: Justice, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 107 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Black opal (1400 gp). Amber (40 gp).
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