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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Boddynock Gummen, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and is well dressed, but even with his fine clothing he looks run-down. His white hair is greasy and uncared for. His eyes are green and beady.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Boddynock lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Adventurer. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Boddynock Gummen, Male Gnome Wizard 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp. Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûkâ Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is heavily combed to the right. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Tûkâ was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Job, Religious. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Tûkâ Crawford, Male Half-Orc Commoner 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 14 (+2)7 (-2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Rolf Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Rolf Lindsay, Male Human Fighter 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Silk rope.


Social Check DCs


Fenriz Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears brown cloth garments or leather armor. He has wavy red hair. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Selfish. Bonds: Mentor, Job. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Fenriz Ennui, Male Tiefling Fighter 8
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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