Arumawann Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown trousers with blue and black striped suspenders. He wears various colorful collared shirts. His silver hair is braided into rings. His gray eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.
History: Arumawann was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Arumawann took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 4000 sp. 1 Minor magic item.
Silent Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown wide-brimmed hat and brown clothes, and sports empty pouches on his belt. His cinnamon fur is unkempt and raggedy. His copper eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has all his life been fascinated with writing.
History: He is a Lamia in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor, In love. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Amnon Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. He wears a top hat to cover his moderate length blue hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated, Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 150 pp. Rose (50 gp). Freshwater pearl (4 gp). Tourmaline (50 gp). Obsidian (4 gp). Coral (50 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He has a long red beard with little hanging trinkets. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. Through the years after Rangrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rangrim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Rangrim and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 90 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Infernal, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 3000 gp. Deep blue spinel (600 gp). Black star sapphire (900 gp). Star ruby (900 gp). Zircon (20 gp). Golden yellow topaz (600 gp). Rock crystal (20 gp). Red garnet (80 gp). Violet garnet (600 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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