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NPC Generator

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Advanced [show]


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Doctor uniform. He wears his blonde hair up. His amber eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: Retire the richest man in the east; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Hamil TellPenny, Male Halfling Barbarian 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 28 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills History +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nicor Light, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are white and he is always smoking a pipe.

Personality: Nicor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Nicor grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Military, Adventurer, Attractive. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Nicor Light, Male Tiefling Sorcerer 8
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1200 gp. Solid gold idol (500 gp). A silver and pearl hairclip (20 gp).


Social Check DCs


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and regain custody of his daughter

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Slave, Family, Adventurer. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Hastings, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Sun Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He wears a wide-brimmed hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.

Personality: Sun wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Mason, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Mentor. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Sun Of Stars, Male Tabaxi Warlock 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Insight +4, Religion +7
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 230 pp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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