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NPC Generator

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Advanced [show]


Khrosh Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man is wearing a perfectly clean shirt and pair of pants. His silver hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: He got into the Assassin business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a crush on the local Bowyer; and he is unsatisfied with his job

Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Khrosh Ramsay, Male Half-Orc Fighter 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork manacles.


Social Check DCs


Caeldrim Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. His blonde hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. During his travels, Caeldrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Caeldrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Caeldrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Caeldrim Rothenel, Male Elf Druid 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Valafar Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He wears a wide-brimmed hat to cover his moderate length purple hair. He has gold eyes and a pastel hat with a blue feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Valafar Temerity, Male Tiefling Bard 6
Medium (5'6") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light white in addition to tight pants and is in decent physical shape. His brown hair is styled in orderly dreadlocks. He has gleaming, smiling amber eyes.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his old friends; and wants his loneliness to end

Flaws: Addict. Bonds: Adventurer, Nature, Criminal record, Has a crush. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Arnold Wordsworth, Male Human Warlock 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs

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