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NPC Generator

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Advanced [show]


Skak Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is golden and curly. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Antagonistic, PTSD. Bonds: Rich, Attractive, Mentor. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Skak Harley, Male Half-Orc Expert 2
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 11 (+0)11 (+0) 16 (+3)7 (-2)
Skills Athletics +7, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp. Sard (20 gp). Malachite (15 gp). Golden pearl (40 gp).


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He keeps his silver hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with unlife at a very young age, Gormogord has worked very hard to control his curse. Some 5 years later his spouse died after the birth of his son. Heartbroken, Gormogord never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Attractive, In love, Religious, Military. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Gormogord TellPenny, Male Halfling Wizard 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 200 gp. Jade (130 gp). Tiger eye turquoise (14 gp). Onyx (40 gp). Eye agate (14 gp).


Social Check DCs


Beiro Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a shield on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black, silky, and of moderate length. His blue eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Beiro was born with his mother's beautiful face. After coming to the age of reason, Beiro took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beiro Caerdonel, Male Half-Elf Rogue 7
Medium (5'1") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ur-Dag Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His tied-back hair is blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Ur-Dag wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Fearful, Racist. Bonds: Rich. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Ur-Dag Thackeray, Male Half-Orc Warrior 8
Medium (5'0") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 80000 cp.


Social Check DCs

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