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NPC Generator

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Advanced [show]


Veit Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a red suit. His brown hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military, Criminal record. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Veit Fireforge, Male Dwarf Commoner 6
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)9 (-1) 14 (+2)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1800 gp). Silver chalice with lapis lazuli gems (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His golden hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Flaws: Ugly, Hedonist. Bonds: Adventurer, Poor, Job. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Bard 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Bagabug Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has shaved his head bald. His gray eyes peer out from beneath his Stetson red hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Bagabug Fulton, Male Half-Orc Commoner 6
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Orc, Draconic, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 70 pp. Deep green spinel (130 gp).


Social Check DCs


Nuraval Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His hair is brown and curly. His gray eyes peer out from beneath his top grey hat.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nuraval took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Enemies, Has a crush, Adventurer, Nature. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Nuraval Torunn, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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