Wobbles Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His hair is blonde and very short. His gray eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Wobbles studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Wobbles never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Impeccable, Professionalism, Gifted. Bonds: In love. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 101 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 20 (+5) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal, Terran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 gp. Lapis lazuli (11 gp). Coral (120 gp). Chalcedony (80 gp). Blue sapphire (1200 gp). Silver pearl (120 gp). Golden yellow topaz (400 gp). Golden pearl (120 gp). Obsidian (11 gp). Jet (120 gp). Rose (80 gp). Aquamarine (400 gp). Tiger eye turquoise (11 gp). Azurite (11 gp). 1 Medium magic item.
Cairn Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He carries with him a set of axes on his belt, each one with a emerald on the hilt. His long red hair is drawn into a two foot long braid. His black eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Cairn grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist. Bonds: Religious, Adventurer, Nature. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Golden pearl (150 gp). Carnelian (20 gp). Sard (20 gp). Black pearl (500 gp). Jade (150 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He has a slight overbite and is overall scrawny. His black fur is long and unkept. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the east. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 53 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 2000 gp. Lapis lazuli (9 gp). Malachite (9 gp). Red garnet (40 gp). Deep blue spinel (900 gp). Banded agate (9 gp). Aquamarine (900 gp). Rose (60 gp). Canary diamond (2000 gp).
Pirithin Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man very much looks the part of a Detective. His long brown hair reaches down to his waist. His fierce green eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.
History: Gifted from a young age, Pirithin studied abroad. He was an apprentice working in his mother's forge. He has achieved small success as a Detective.
Motivation: He feels kind of lost in life; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Disciplined, Artistic, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 13)
Armor Class 15
Hit Points 68 (13d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: Silver ewer (10 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (600 gp). Solid gold idol (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!

