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NPC Generator

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Advanced [show]


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his gray fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: This man loves singing and to teach people singing more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.

History: Two Llamas was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: To settle down with his crush; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic, Philantrophist, Persistence. Bonds: Criminal record, Has a crush. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Aristocrat 2
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He wears a deerstalker hat to hide his balding. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Zedaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Military. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Expert 7
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 300 gp. Banded agate (7 gp).


Social Check DCs


Frouse Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His black hair is matted, messy, and big. His eyes are a pleasant blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Frouse Cobblelob, Male Gnome Commoner 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1500 sp. Coral (110 gp). Deep green spinel (110 gp).


Social Check DCs


Baern Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair is cut short with large spiked bangs in the front. He has a dull look in his blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Barkeep, who enjoyed hunting, Baern was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Engraver and was forced into it by his family.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Baern Trueanvil, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 270 gp.


Social Check DCs

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