Serpent Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has white fur. His amber unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 14 years.
Motivation: To be a Ruler again.
Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Job, Slave. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Shane Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life.
Ideals: Joker. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp. Brown-green garnet (160 gp). Golden pearl (160 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with violet highlights, and long pastel pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling hazel eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Courier, who enjoyed hunting, Crampernap was taken on many hunting expeditions. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Professionalism, Gifted. Bonds: Nature, Enemies, Has a crush. Occupation: Banker
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Aramil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in earthy colors with a green and pastel handkerchief worn on his right side. His wide-brimmed hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.
Personality: He is mildly Elf supremacist, though he does not identify as such. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised by priests from a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Criminal record, Religious, Mentor. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 70 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Draconic, Infernal
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
Possessions: 1000 gp. Silver pearl (160 gp). Freshwater pearl (10 gp). Azurite (10 gp). Star ruby (1400 gp). Carnelian (80 gp). Brown-green garnet (160 gp). Violet garnet (1400 gp). Freshwater pearl (10 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). 1 Medium magic item.
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