Hamil Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a red coat with green slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has styled his white hair well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He uses divination through singing.
History: Born to a Apothecary, his mother struggled to pay the bills. He worked as a nervous Herbalist and found it very stressful. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Job. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
Lucan Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is well dressed, constantly wearing a grey suit, red shirt, and green tie. His clothes are grease stained in places. His blonde hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the north. Lucan was born on a far northern plains where he grew up under the tutelage of his mother, an expert Sellsword. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Disciplined, Optimist. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. Sardonyx (60 gp).
Gerald Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. He wears a small hat to cover his moderate length blonde hair. His eyes, though not visible through his cowl, are blue.
Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He served in the navy to pay for his family's outstanding loans. He married young, but lost his spouse to giants. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and an old rival family wants him found
Flaws: Depressed. Bonds: Attractive, Family, Military, Enemies. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Just what you see.
Frouse Offund, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He keeps his long auburn hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Frouse does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Frouse was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Immigrant, Military, Poor. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


