Gilthur Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. He has wavy brown hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 9
Hit Points 76 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 150 pp. Brown-green garnet (80 gp). Red garnet (80 gp). Star ruby (1400 gp). Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
Gildmak Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His hair, while still mostly red, has prominent grey streaks. His eyes are violet and beady.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gildmak lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 14
Hit Points 128 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Goblin
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. Black pearl (1300 gp). Rock crystal (80 gp). Black pearl (1300 gp). Red garnet (110 gp). Freshwater pearl (16 gp). Citrine (80 gp). Canary diamond (5000 gp). Hematite (16 gp). White pearl (110 gp). Blue sapphire (1200 gp). Smoky quartz (80 gp). Amber (110 gp). Black pearl (1300 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this northern man is wearing the road beaten gear of a warrior. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.
Personality: Fibblestib speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Fighting, Athletic, Impeccable. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 112 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt with thin tan vertical stripes and grey pants. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Family. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

