Zed Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Zed grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zed took refuge in the old dungeon and found the beat up greatsword and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 40 pp. Jet (50 gp). Chalcedony (70 gp). Rich purple corundum (900 gp).
Quarion Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he has a large red mantle and cape that has been intricately interwoven into his tan robe. His hair is short and white. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. One day when Quarion was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Quarion was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and money/treasure
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Family, Rich. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Undercommon, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 4000 sp.
Pelt Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His yellow fur is knotted and matted. He has several tiny emerald earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pelt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pelt. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist. Bonds: Rich, Criminal record, Nature, Attractive. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 13)
Armor Class 14
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 100 pp. Peridot (70 gp). Golden yellow topaz (1200 gp). Silver pearl (110 gp). Violet garnet (1200 gp). Moonstone (70 gp). Black pearl (1200 gp). Blue quartz (11 gp). Brown-green garnet (110 gp). Amethyst (110 gp). Carnelian (70 gp). Carnelian (70 gp). Obsidian (11 gp). 1 Minor magic item.
Three In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He is portly but not overly obese. His fur is short and brown. He has gleaming, smiling blue eyes.
Personality: Aggressive, abrasive, and angry, Three embodies much of what other species detest in the Tabaxis. He feeds upon the attention of others.
History: He got into the Interpreter business at a young age. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Interpreter like his mother before him.
Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Insane. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!
