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NPC Generator

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Advanced [show]


Mantus Torment, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. This black eyed easterner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: Mantus was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Mantus Torment, Male Tiefling Paladin 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 340 gp. Rhodochrosite (5 gp). Alexandrite (300 gp). Eye agate (5 gp).


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear violet tank tops with black pants. His hair, while still mostly golden, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Healer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Joker, Artistic. Bonds: Family, Adventurer, Job. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Anselm Staurheim, Male Human Adept 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chalcedony (30 gp).


Social Check DCs


Gomory Deighton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears bulky black painted plate armor. He wears his golden hair up in a very large beehive style do. His eyes are likewise amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Has a crush, Rich. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Gomory Deighton, Male Human Commoner 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Nykkan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He keeps his green crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Nykkan Lhamboldennish, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs

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