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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gardain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown small hat and brown clothes. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gardain was born the youngest of three triplets. A freak accident while working with his Locksmith mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and to reunite with his absent mother

Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Family, Rich. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Gardain Steelfist, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 16 (+3)6 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs


Erky Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His golden hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He got into the Blacksmith business at a young age. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He now owns his own business.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Racist. Bonds: Guardian, Job, Criminal record. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Erky Turen, Male Gnome Ranger 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1500 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Medrash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has done his best to style his copper crest to look like a famous performer. His eyes are likewise red. His teeth are white and perfect.

Personality: Medrash is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Flaws: Depressed, Addict. Bonds: Attractive, Mentor, Job. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Medrash Qyxpahrgh, Male Dragonborn Adept 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Draconic, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp.


Social Check DCs


Dondon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a violet suit. He has a moderate pudge and is not very fit. He wears his silver hair up in a very large beehive style do. He has several tiny amber earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has built up a small fortune and can afford his own way.

Motivation: To be a Doctor again; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Insomniac, Selfish, Disease. Bonds: Rich, Job. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Dondon Hogcollar, Male Halfling Expert 12
Small (3'2") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 37 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Deception +5, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Giant
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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