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NPC Generator

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Advanced [show]


Sethrekar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Blacksmith uniform. He wears his white crest down. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sethrekar was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: Expand his business; and to settle down with his crush

Flaws: Insane. Bonds: Job, Attractive, Has a crush, Criminal record. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Sethrekar Qyxpahrgh, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Athletics +6
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Balimaar Southey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Secretive, Depressed. Bonds: Rich, Nature. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Balimaar Southey, Male Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tûkâ Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His hair, while still mostly auburn, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Tûkâ was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Tûkâ Vance, Male Half-Orc Adept 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Freshwater pearl (13 gp). 1 Thunderstones.


Social Check DCs


Crampernap Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He is well dressed, constantly wearing a brown suit, black shirt, and brown tie, and his gloved hand is found clutching a crossbow. His chestnut hair is singed and shortened. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Crampernap was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He became a Knight soon after.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Mentor, Job. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Crampernap Garrick, Male Gnome Wizard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 29000 cp.


Social Check DCs

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