Alberich Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 330 gp. Brown-green garnet (110 gp). Amber (110 gp). Azurite (5 gp).
Dabbledob Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a shield. His hair is golden and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Dabbledob embodies much of what other species detest in the Gnomes. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Gnomish compassion; and doesn't want to be a priest and was forced into it by his family
Flaws: Antagonistic, Shy, Racist. Bonds: Mentor, Family. Occupation: Priest
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norsko Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise green.
Personality: He has always had a great fascination with Half-Orc culture. He invites people to come help in his community garden.
History: Norsko hails from a village terrorized by drow. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: Many drow want him driven away; and money/treasure
Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Jeweler
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 1000 gp. Rhodochrosite (16 gp). Star rose quartz (40 gp). Zircon (40 gp). Alexandrite (1000 gp). Obsidian (16 gp). Deep green spinel (40 gp). Star rose quartz (40 gp). Moss agate (16 gp). Red-brown spinel (40 gp).
Andram Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear red clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother; and meet up once more with his childhood friend
Ideals: Optimist, Philantrophist. Bonds: Rich, Nature, Adventurer, Family. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 19 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Peridot (50 gp). Aquamarine (600 gp). White pearl (80 gp). Eye agate (10 gp).
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