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NPC Generator

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Advanced [show]


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has drifted from career to career and currently works as a Knight.

Motivation: To prove his worth to the world; and to be a crown-heir again

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Job, Military. Occupation: Knight

Voice: French accent

Attributes [hide]

Wymar Hastings, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Duergath Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple black robe with red stripes complete with hood. His brown hair is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Nature. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Duergath Rumnaheim, Male Dwarf Ranger 7
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 60 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 12000 sp.


Social Check DCs


Morthos Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Slave Trader does. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Extrovert. Bonds: Job, Military, Criminal record. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Morthos Charity, Male Tiefling Aristocrat 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Frug Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His blonde hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Justice. Bonds: In love, Adventurer, Immigrant, Mentor. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Frug Albaratie, Male Gnome Adept 8
Small (3'2") Gnome, Neutral Evil (CR 8)
Armor Class 15
Hit Points 58 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)8 (-1) 8 (-1)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A roughly beaten golden orb (60 gp). Gold and ruby ring (3000 gp).


Social Check DCs

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