Raam Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His dark red hair is long and unkept. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease, PTSD. Bonds: In love. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1600 gp.
Henry Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy pastel suit. He has chestnut hair. His eyes are violet and catlike.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.
Motivation: Human compassion; and his spouse's relatives view him with great suspicion
Ideals: Joker. Flaws: Insomniac, Racist. Bonds: Attractive, Family, Rich. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 34 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Elven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2900 gp. Obsidian (8 gp).
Azzakh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying bronze crest a little too much giving a sharp bronze color. He has gleaming, smiling gold eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Bounty Hunter and found it very stressful. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, Forgetful. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1700 gp.
Naeris Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His hair is short and silver. His eyes are likewise amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Roofer, but he got bored and became a Tailor. He then took over the family business and is one of the better Tailor for hire.
Motivation: To find somewhere to settle down; and money/treasure
Ideals: Philantrophist. Flaws: Mundane, Disease. Bonds: Job, Rich. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 17000 cp.
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