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NPC Generator

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Advanced [show]


Krimmon Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: Krimmon was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Halfling conditions. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Enemies, Job. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Krimmon Fatrabbit, Male Halfling Cleric 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 8 (-1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Slave Trader uniform. His red fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business.

Ideals: Impeccable, Entrepeneur. Flaws: Insane, Disease. Bonds: Job. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Bard 6
Medium (6'6") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. Golden yellow topaz (1200 gp). Citrine (40 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is cut short. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Delg embodies much of what other species detest in the Dwarves. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. When Delg reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Religious, Rich, Military. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Delg Frostbeard, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 370 gp.


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His cinnamon fur is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the west. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Attractive, Guardian, Adventurer, Poor. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Spring Of Spirit, Male Tabaxi Paladin 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 86 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Medicine +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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