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NPC Generator

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Advanced [show]


Barendd Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears just a blue suit. He has a hunchback. His chestnut hair is lengthy. His violet eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Barendd is combative with any and all who dare try his patience in the slightest.

History: Barendd was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Barendd Brawnanvil, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Gale In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He sports green clothing, slightly heavier than average wear. His fur is gray and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. When Gale reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gale was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy. Bonds: Military, Enemies, Criminal record. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Gale In Shadow, Male Tabaxi Adept 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnoll, Auran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 13000 sp. Star rose quartz (80 gp). Jet (60 gp). Golden yellow topaz (400 gp).


Social Check DCs


Balam Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He wears his dark red hair down. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down.

Ideals: Disciplined, Logical. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Balam Calm, Male Tiefling Cleric 9
Medium (5'8") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Medicine +6, Religion +6
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 110 pp. Obsidian (15 gp). Deep green spinel (100 gp). Blue sapphire (1400 gp). Obsidian (15 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to cover his moderate length rusty crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Miner in town.

History: Nadarr was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Insane, Addict. Bonds: Guardian, Job, Criminal record. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Nadarr Delmirev, Male Dragonborn Expert 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills History +6, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 30 pp. Rich purple corundum (1100 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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