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NPC Generator

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Advanced [show]


Duergath Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His hair is always cut to a buzz. His eyes are amber and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the west

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Duergath Graybeard, Male Dwarf Adept 6
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 16 (+3)14 (+2)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Terran, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp. Rock crystal (70 gp). Aquamarine (1300 gp). Pink pearl (70 gp). Chalcedony (70 gp).


Social Check DCs


Thamior Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He wears a wide-brimmed hat to hide his balding. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: Thamior was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Thamior Wilborn, Male Half-Elf Monk 4
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 17 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Valafar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. He has a moderate pudge and is not very fit. His brown hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his gold eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has set out to sabotage the competition.

Motivation: To clean up the streets; and to be a mason again

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Job, Guardian. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Valafar Ennui, Male Tiefling Barbarian 5
Medium (6'9") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (4 gp). Coral (100 gp). Tiger eye turquoise (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Vrondiss Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest, while still mostly gold, has prominent grey streaks. His eyes are likewise gold. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Jeweler business at a young age. Through the years after Vrondiss was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Vrondiss's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to be a guard again

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Vrondiss Skaarzborroosh, Male Dragonborn Commoner 6
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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