Balimaar Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Balimaar was raised in a hard working conservative environment. In his 18th year, his parents were killed by a brigands raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and he wants revenge against brigands
Flaws: Insane, Selfish, Impulsive. Bonds: Job, Enemies. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Tourmaline (100 gp).
Fargrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear white clothing when he does not wear armor. His hair is chestnut and curly. He has gray eyes and a white hat with a blue feather.
Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Family, Rich, Debt. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 390 gp. 2 Acid flasks.
Vilberg Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a red shirt with thin yellow vertical stripes and white pants. He has a moderate pudge and is not very fit. His red hair is braided into rings. He has brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. Vilberg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of southern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Religious, Criminal record. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.
Dazzazn Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white coat over a grey low-cut shirt, and a deerstalker hat upon his head. He keeps his rusty crest in a pixie cut. His gold unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Spy mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Disease, Greedy. Bonds: Slave, Rich. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 360 gp.
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