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NPC Generator

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Advanced [show]


Jocelyn Kirby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right hand appears badly burned and disfigured. His hair is red and curly. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Has a crush. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Jocelyn Kirby, Male Human Adept 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2500 gp. Chrysoprase (80 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he usually wears his black robe and has his crossbow always slung over his shoulder. His long brown fur is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.

Personality: A skeptical and narcissistic man, Great's first love is himself. His second love is also himself. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.

Motivation: He is content; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Nature. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Great Grass, Male Tabaxi Expert 9
Medium (5'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 75 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 18 (+4)15 (+2)
Skills Athletics +4, Survival +7
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +7

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aust Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky blue painted plate armor. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. Aust is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Barber and was forced into it by his family.

Flaws: Shy, Ugly. Bonds: Immigrant, Family, Job. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Aust Dalanthan, Male Elf Monk 8
Medium (4'10") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 17 (+3)17 (+3)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Sylvan, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 9000 sp. Banded agate (7 gp). Moss agate (7 gp). Rock crystal (60 gp). Aquamarine (1300 gp). Alexandrite (1300 gp).


Social Check DCs


Shamash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in a clean brown cloak covering his clean studded leather. His red crest has been sun bleached extensively. His red eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich southern family. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Guardian. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Shamash Bhenkumbyrznaax, Male Dragonborn Paladin 10
Medium (6'6") Dragonborn, Chaotic Good (CR 10)
Armor Class 12
Hit Points 92 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2300 gp. Blue sapphire (900 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Hematite (7 gp). Rose (30 gp).


Social Check DCs

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