Zephan Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his longsword. His dark red hair is smooth and relatively long. He wears an eyepatch.
Personality: This man loves poetry and to teach people poetry more than just about anything. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his brother; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Addict. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Druidic, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Malmûg Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is long and unkept. His eyes are a pleasant green.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A powerful wizard made him what he is. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: He wants revenge against illithids.
Flaws: Ugly. Bonds: Adventurer, Has a crush, Mentor, Enemies. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Rose (60 gp). Blue quartz (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Olunt Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is matted, messy, and big. He has several tiny aquamarine earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and money/treasure
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a simple tan robe with yellow stripes complete with hood. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him
Ideals: Disciplined, Gifted, Impeccable. Flaws: Insane. Bonds: Adventurer. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 5000 cp. 1 Minor magic item.
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