Ishgha Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, brown cloak. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the south to a Fletcher, Ishgha learned a great deal about his mother's area of expertise. A gifted student he started as a Sellsword, but he got bored and became a Fletcher. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and a strong sense of loyalty to half-orc people
Flaws: Fearful, Racist. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).
Thoradin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears bulky green painted plate armor, and sports empty pouches on his belt. His hair is long and red with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. This violet eyed easterner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east to a Adventurer, Thoradin learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Adventurer like his mother before him.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Mundane. Bonds: Job, Military, Rich. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.
Leucis Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is braided into rings. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Barrister business at a young age. Through the years after Leucis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Leucis's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined. Flaws: Antagonistic. Bonds: Job. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Moss agate (9 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a large blue jacket. His auburn hair is cut jaggedly and amateurishly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Cockaby took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Athletic, Impeccable, Gifted. Flaws: Disease. Bonds: Has a crush, Military. Occupation: Sailor
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Aquan, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


