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NPC Generator

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Advanced [show]


Rimple Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Athletic, Philantrophist, Optimist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Rimple Oomtrowl, Male Gnome Monk 9
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Persuasion +6, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears tan painted combat armor at almost all times. His red hair is cut short. His eyes are amber and beady.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Crampernap Wildwander, Male Gnome Fighter 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Ashgarn Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown pants and tee shirts. He is bald on top and has large brown tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: Ashgarn lived on a farm with his father, near the main road leading to a nearby town. Through the years after Ashgarn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ashgarn's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Ashgarn and his spouse have recently divorced.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Ashgarn Rayden, Male Half-Orc Adept 10
Medium (5'2") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 230 pp. Tourmaline (80 gp). Tourmaline (80 gp). Azurite (6 gp). Pink pearl (80 gp). Obsidian (6 gp). Fire opal (500 gp). Deep blue spinel (400 gp). Citrine (80 gp).


Social Check DCs


Nicholas Anderton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Nicholas's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Nicholas Anderton, Male Human Adept 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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