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NPC Generator

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Advanced [show]


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: He is a Hag in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Dilettante; and he desires power and/or immortality

Ideals: Fighting, Artistic. Bonds: Adventurer, Attractive, Has a crush. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Anselm Mitchell, Male Human Warlock 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Silvo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is still thick. He has gleaming, smiling green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Silvo took refuge in the large cave and found the beat up sickle and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Terse, Addict. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Silvo Sunmeadow, Male Halfling Monk 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt with thin blue vertical stripes and tan pants. He sports a flattop fur cut. His ears are large.

Personality: Pelt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the south. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and an old rival family wants him found

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pelt Plume, Male Tabaxi Fighter 7
Medium (5'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bharash Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man likes to wear brown tank tops with white pants. His crest is scarlet and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Bharash would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Military, Religious, Mentor. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Bharash Clethtinthiallor, Male Dragonborn Rogue 11
Medium (6'8") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs

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