Bundrigo Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear violet tank tops with pastel pants. His white hair is heavily combed to the left. His violet eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Crown-heir. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has been saving his money to try and buy his sister's freedom.
Motivation: Further expansion of business.
Bonds: Immigrant, Job, Family, Nature, Rich. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 32 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Pallabar Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His brown hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Pallabar was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pallabar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pallabar. He used his abilities to trick people and travel the world for free.
Motivation: Wishes to resurrect an old love; and he has decided he is irredeemable
Ideals: Disciplined, Opinionated. Bonds: Attractive, Family, Criminal record, In love. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Norkruuth Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is wearing a long, white cloak. He wears his copper crest down. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Norkruuth and his spouse have recently divorced.
Motivation: He's in love; and he wants to get laid
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature, Has a crush. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 132 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
Possessions: 5000 gp. Rock crystal (30 gp). Freshwater pearl (12 gp). Black pearl (800 gp). Peridot (30 gp). Golden pearl (40 gp). Red-brown spinel (40 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Brown-green garnet (40 gp). Smoky quartz (30 gp). Silver pearl (40 gp). Alexandrite (800 gp). Alexandrite (800 gp). Jet (40 gp). Golden yellow topaz (800 gp). Coral (40 gp). Chalcedony (30 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Jade (40 gp). Red garnet (40 gp). Banded agate (12 gp). Malachite (12 gp). Chalcedony (30 gp). Chrysoberyl (40 gp). Silver pearl (40 gp). 1 Medium magic item. 1 Medium magic item.
Shivering In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown costume with the symbols of the sun god on his torso. His beige fur is kept up in a ponytail inside a top hat. His amber eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Fisher and found it very stressful. He has set out to sabotage the competition.
Motivation: To unite with his brother; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Logical. Flaws: Insane, Ugly. Bonds: Job, Family. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 90 gp. 3 Holy water.
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