Pikar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Pikar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 29 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Terran, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
Possessions: 7000 sp. Aquamarine (1200 gp). Tiger eye turquoise (6 gp). Tourmaline (90 gp).
Cimer Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet tunic with tan highlights, and long blue pants that bunch up around his shoes. His blue hair is singed and shortened. His eyes are likewise black.
Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Cimer lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: To end his boredom; and to be a servant again
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp. Red spinel (70 gp). Lapis lazuli (13 gp). 3 Antitoxin. 4 Alchemist’s fire. 1 Thunderstones.
Azzakh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Banker does. He has a slight overbite and is overall scrawny. His small hat is riddled with cuts and holes. He has red eyes.
Personality: Overbrimming with self-confidence, Azzakh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 2000 gp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized violet coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Dilettante, Namfoodle learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Namfoodle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: To reunite with his old friends; and someone believes him a fraud
Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 50 pp. 1 Masterwork manacles. 1 Masterwork manacles. 1 Healer’s kit.
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