Quarion Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He is dressed in earthy colors with a pastel and black handkerchief worn on his right side. He wears a colorful flower in his auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Quarion hails from a village terrorized by drow. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Optimist, Persistence, Logical. Bonds: Attractive, Enemies, Job. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 37 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 900 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue costume with the symbols of the sun god on his torso. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Opinionated, Gifted. Flaws: Fearful, Antagonistic. Bonds: Attractive. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 78 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 5000 gp. Black pearl (900 gp). Deep blue spinel (900 gp). Banded agate (13 gp). Black star sapphire (700 gp). 1 Medium magic item.
Mordai Care, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His white hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He became a Fisher soon after.
Motivation: Wants to open a new tavern; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Optimist, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Half-Plate.
Shifting Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His left leg appears badly burned and disfigured. He wears a colorful flower in his gray fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions.
Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 700 sp. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!