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NPC Generator

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Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To get a good night's sleep.

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Guardian, Military. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Anselm Mitchell, Male Human Warlock 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 3000 gp. Alexandrite (1200 gp). Bloodstone (30 gp). Brown-green garnet (140 gp). Carnelian (30 gp).


Social Check DCs


Greethen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long scarlet crest is drawn into a two foot long braid. His eyes are red.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Greethen lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Flaws: Ugly, PTSD. Bonds: Rich, Enemies, Family. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Greethen Jharthraxyn, Male Dragonborn Monk 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Rimmon Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His hair is blue and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is afraid of women and trembles around them

History: Rimmon hails from a village terrorized by goblins. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Rimmon Rumor, Male Tiefling Ranger 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Nature +5, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Tree Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out north to avoid the crime he committed. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Tree Of Passion, Male Tabaxi Ranger 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 200 pp. Golden yellow topaz (200 gp). Aquamarine (200 gp). Star ruby (600 gp). Coral (60 gp).


Social Check DCs

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